
HOW I BECAME A WARGAME PUBLISHER
At the age of 13, I started studying the "Statement of Ownership, Management, and Circulation" published in the back of magazines, usually in the D...
Read moreAt the age of 13, I started studying the "Statement of Ownership, Management, and Circulation" published in the back of magazines, usually in the D...
Read moreI confess I was surprised when GDW's Avalanche won 'Best Graphics' at Origins '77. Perhaps one contributing factor is that the three SPI games nomi...
Read moreAt Wartenburg the combat loss was estimated as equal to the after-battle attrition... The full story isn’t recorded for Bertrand’s IV Corps but the...
Read moreEvery game has rules. Some of the most important rules are implicit. You accept them merely deciding to play the game…
Read moreThe Dresden walls had been partially demolished beginning in 1809. George Nafziger says the walls were in "rather poor condition," not compatible w...
Read moreI had just designed Napoleon's Last Battles and wanted a larger scale, to show how battles got set-up. I chose 1814 as the campaign "next to" Water...
Read moreDrawing on our previous experience of TLNB, I've come across some quite interesting aspects that I'd like to discuss with you. Thank you very much ...
Read moreThe physical system available to the wargame designer is the single greatest limiting factor on his design... But the graphic designer can help the...
Read moreFive maps, three of which go together to create one 66” x 34” playing area for the Katzbach Campaign. One of our playtesters remarked: “I tell ya, ...
Read moreThis is a misleading term that many gamers crack their heads on. Instead of trying to imagine exactly what this animal called a “Zone of Control” w...
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