
Design Files: Scenario Design
A large and vocal minority think our games should run according to history, and are willing to put up with special rules that force the game into a...
Read moreA large and vocal minority think our games should run according to history, and are willing to put up with special rules that force the game into a...
Read moreby Vincent HOLUB In TLNB there are three types of leaders:The commanders, officers, and a blend, officer-commanders. Through their historical comma...
Read moreThere are two kinds of cavalry charge in the TLNB universe. Only one of them is termed "Cavalry Charge." 1) All cavalry including light cavalry alw...
Read moreIn 2015, shortly after the publication of OSG's Special Study Nr. 7, "1814: The Fall of Empire," I received an email from Dick Vohlers, pointing...
Read moreAny player will tell you how quickly he usually discovers whether a game has been properly playtested. A well-tested game makes the difference wh...
Read moreIn early March 1814 Napoleon consistently under-estimated his opponents and over-estimated his own potential. That was all about to change at Lao...
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