How Lawyer-Proof Should Rules Be?
In this post, Kevin discusses how striving for air-tight rules can be counter-productive.
Read moreIn this post, Kevin discusses how striving for air-tight rules can be counter-productive.
Read moreAt Arcis sur Aube, the last gasp of Napoleon’s Empire, the French Army is a sock puppet, and his campaign is running on fumes. By this time he’s a...
Read moreWhat may seem like a good rule isn't always a playable one. See Kevin's thoughts on that here.
Read moreKevin Zucker discusses how creating a game differs from creating an historical document. Read his post here.
Read moreThe focus of Napoleonic warfare was on maneuver, not mass casualty. Download the article here.
Read moreOSG ARCHIVES I ran across this writing about OSG from 2003. It still rings true, I think... KZ ...
Read moreA large and vocal minority think our games should run according to history, and are willing to put up with special rules that force the game into a...
Read moreI have played boardgames (mostly wargames) since 1978. Some games stand the passage of time better than others, as taste and life evolve. What h...
Read moreIn 2015, shortly after the publication of OSG's Special Study Nr. 7, "1814: The Fall of Empire," I received an email from Dick Vohlers, pointing...
Read moreIn early March 1814 Napoleon consistently under-estimated his opponents and over-estimated his own potential. That was all about to change at Lao...
Read more