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    Operational Studies Group

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    The Designer Proposes, the Developer Disposes

    The Designer Proposes, the Developer Disposes

    What may seem like a good rule isn't always a playable one. See Kevin's thoughts on that here.

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    Misconceptions of Design

    Misconceptions of Design

    Kevin Zucker discusses how creating a game differs from creating an historical document. Read his post here.

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    The Meat Grinder Syndrome

    The Meat Grinder Syndrome

    The focus of Napoleonic warfare was on maneuver, not mass casualty. Download the article here.

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    What are we trying to accomplish here?

    What are we trying to accomplish here?

    OSG ARCHIVES I ran across this writing about OSG from 2003. It still rings true, I think... KZ                                                     ...

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    Design Files: Scenario Design

    Design Files: Scenario Design

    A large and vocal minority think our games should run according to history, and are willing to put up with special rules that force the game into a...

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    Napoleon Invades Spain: Notes from Gabriel

    Napoleon Invades Spain: Notes from Gabriel

    I have played boardgames (mostly wargames) since 1978. Some games stand the passage of time better than others, as taste and life evolve. What h...

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    NAB Expansion Kit: Designer's Notes

    NAB Expansion Kit: Designer's Notes

    In 2015, shortly after the publication of OSG's  Special Study Nr. 7, "1814: The Fall of Empire," I received an email from Dick Vohlers, pointing...

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    Napoleon Retreats: Designer's Notes

    Napoleon Retreats: Designer's Notes

      In early March 1814 Napoleon consistently under-estimated his opponents and over-estimated his own potential. That was all about to change at Lao...

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    About OSG

    Operational Studies Group (OSG) is a leader in the design and production of Napoleonic Wargames. OSG's Board Wargames are played on historically-accurate, heavy-stock paper maps. 

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