detail of the boxcover art on OSG's Napoleon at Bay

Kevin Zucker Interview 1997

I had just designed Napoleon's Last Battles and wanted a larger scale, to show how battles got set-up. I chose 1814 as the campaign "next to" Water...

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detail of the Chattanooga Quadrigame map by SPI

THE LIMITS OF ART

The physical system available to the wargame designer is the single greatest limiting factor on his design... But the graphic designer can help the...

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Designer's Notes

Designer's Notes

At Arcis sur Aube, the last gasp of Napoleon’s Empire, the French Army is a sock puppet, and his campaign is running on fumes. By this time he’s a...

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On Morale

On Morale

The term "Morale" covers more than one concept. In designing a game, you need to distinguish exactly what you are modeling, and how best to do it. ...

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