
Kevin Zucker Interview 1997
I had just designed Napoleon's Last Battles and wanted a larger scale, to show how battles got set-up. I chose 1814 as the campaign "next to" Water...
Read moreI had just designed Napoleon's Last Battles and wanted a larger scale, to show how battles got set-up. I chose 1814 as the campaign "next to" Water...
Read moreJack Greene was a game designer and publisher, owner of Quarterdeck International, inducted into the Charles S. Roberts Hall of Fame in 1990. His d...
Read moreIt is no exaggeration to state that without the work of Col. John R. Elting, there would be no Zucker Napoleonic wargames. In particular, his work...
Read moreThis is a misleading term that many gamers crack their heads on. Instead of trying to imagine exactly what this animal called a “Zone of Control” w...
Read moreIn December of 1979, I moved from New York to Baltimore to take a job at Avalon Hill. Unfortunately, though I did not realize it at the time, I was...
Read moreOne day in December of 1978 I stayed home from work with a high fever. Ina intuitively knew to call me at home, though we hadn’t talked in six mont...
Read moreKevin continues his series of posts chronicling his encounters with remarkable men. This time, it's Leonard Bernstein.
Read moreKevin describes his encounter with John Belushi in this post.
Read moreKevin posts a tribute here to Andreas Gebhardt, a member of the OSG team who recently passed.
Read moreKevin shares some pictures here of his time at SPI and OSG circa 1980.
Read moreRedmond Simonsen was seminal in establishing the look and feel not only of SPI games, but of the wargaming hobby in general. Here are two articles ...
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